The Rest of Your Life – Movie (2022)
Movie by Michael Pomeroy
My role: Sound post / sound design
The Rest of Your Life “is a coming-of-age story about Brian (Michael Pomeroy), a post-grad office drone in Ohio whose girlfriend Amanda (Brittany Brave) moves away for medical school, forcing him to confront and shed the bonds of his family and suburban society’s expectations, with the help of his co-worker George (Matt Hardy). “
Ambisonic Spaces podcast (2022)
In this 14th episode of “Ambisonic Spaces“, I talk about an old interactive soundwalk project “Lock 1 Memories” (app for Android and iOS). #FieldRecording, #BinauralAudio and #SoundPreservation.
Thanks, David Woje, for the invitation! 🖖🏼
Endless VR – Immersive movie by Wojciech Puś (2022)
“‘Endless‘: feature film & cinematic performances. The threshold between reality and hallucination: a convulsive beauty & uncanniness of metamorphosis.”
My roles: spatial sound capture / re-recording mixer (Ambisonics)
E N D L E S S (VR) – Credits
Cast: Szymon Czacki , Magdalena Wawrzyńczak , Pierre Emö , Lina Bembe , Anton Tsyhulskyi , Jorge Benavides , Pat Dudek , Edmund Krempiński, Jerzy Tabor
Director/cinematography/screenplay: Wojciech Puś
Sound design and music: Thomas Köner
Additional music: Wojciech Puś
Animation/VFX: Jerzy Tabor
Camera assistant: Tomek Lechicki
Gaffer: Michał Bratkiewicz
Camera assistant (VR): Marek Titow
Mixer / re-recording mixer (Ambisonics): Eduardo Patricio
Production (VR): Krzysztof Pijarski , Krzysztof Franek / Vnlab Pwsftvit
Development VR: Pola Borkiewicz , Jacek Nagłowski
Exploseum sound installation, Binaural / Ambisonics (2022)
This is a binaural installation I presented at the Exploseum museum* in Bydgoszcz (Poland), using spatial audio to bring to life sounds of a possible past.
Voices, machinery, movement etc. are added to this now empty room which used to be part of a German Nazi explosives-making complex.
The installation was part of a larger project carried out by lecturers (Jędrzej Rochecki, Adam Mart and I) and students from Feliks Nowowiejski Academy of Music.
Here’s a reproduction of the installation, but as a 360 / VR video with Ambisonics audio.
* A a unique example of industrial architecture on a global scale, practically unchanged since World War II. The facilities adapted for tourist purposes are part of one of the largest armaments factories, in the past intended for military tasks of the Third Reich.
Custom Reaper/ TouchOSC – DAW controller template v. 0.72 (late 2021)
This is an update* to the TouchOSC template I created to fit my own needs when working with REAPER (my DAW of choice). It’s not meant to replace keyboard and mouse actions, but to complement their functions and make prolonged editing and mixing work less tiring.
Download link (template, Reaper OSC config, and PDF manual)
*This template was made with the new ultra powerful TouchOSC
It was created to accommodate my own needs when working with REAPER in different workflows (editing, mixing and sound designing).
It’s somewhat chaotic (I’m no graphics designer), but useful. So, I’m sharing it here, hoping it can help you, too! =)
- Bi-directional communication
- Automatic naming of tracks
- VU metering per track
- Track, mixer and “MIDI controller” layouts
- Track, transport, general, view, and item controls
Noctambules – Art exhibition by Caroline Mesquita (2021)
Caroline Mesquita is one of the most intriguing and innovative young sculptors to emerge out of France, and the Blaffer Art Museum is excited to present her first solo museum exhibition in the United States.Blaffer Art Museum
My roles: Music / sound design
November 13, 2021—March 13, 2022
120 Fine Arts Building
University of Houston
Houston, TX 77204
AES Fall Show 2021 (workshop on Ambisonics and virtual microphones)
Another basic Ambisonics-related workshop to help people get into spatial sound.
All music examples were recorded at the Music Academy of Bydgoszcz. Thank you to everyone who helped and the students that volunteered.
Workshop description “In this workshop we will focus on multi-microphone setups for music production, using single Ambisonics microphone arrays. Ambisonics microphones are often used to record full spherical sound fields for different purposes, including virtual reality. But an especially interesting use of their spatial audio technology is the possibility to create beamformings (aka, virtual microphones) after the recording has already been done. To comment on this, this workshop will address Ambisonics recording, directionality/polar patterns, virtual microphone setup, and mixing. All this will be illustrated by practical audio/in-DAW examples of spatial recordings done in studio of several musical instruments. By the end of this workshop, you will understand the process from start to finish, being able to successfully use Ambisonics microphones as additional tools for music production. “
Distant Lands: An Audio Adventure – binaural audiobook (2021)
“A full cast, binaural Audiobook adaptation of my Adventure novel, Distant Lands: of Sand & the Men who Died There.”
POV: Points of View – VR Sci-fi movie (2021)
A Live Action Sci-fi Virtual Reality Series & Immersive Experience. A hyper-digital sci-fi virtual reality series immersed in a near future Los Angeles where personal data is the new currency and weaponized A.I. Police drones enforce the law. POV: Points Of View is a Sci-Fi VR Series & Installation developed to experience the systemic threat of bias in A.I, Artificial Intelligence. AI’s are machines that learn from US.(Official website)
My role: sound design and spatial mixing (Ambisonics).
Premiere on Tribeca Festival: https://tribecafilm.com/films/pov-points-of-view-2021