AES Fall Show 2021 (workshop on Ambisonics and virtual microphones)

Another basic Ambisonics-related workshop to help people get into spatial sound.

All music examples were recorded at the Music Academy of Bydgoszcz. Thank you to everyone who helped and the students that volunteered.

https://sched.co/mKTp

Workshop description “In this workshop we will focus on multi-microphone setups for music production, using single Ambisonics microphone arrays. Ambisonics microphones are often used to record full spherical sound fields for different purposes, including virtual reality. But an especially interesting use of their spatial audio technology is the possibility to create beamformings (aka, virtual microphones) after the recording has already been done. To comment on this, this workshop will address Ambisonics recording, directionality/polar patterns, virtual microphone setup, and mixing. All this will be illustrated by practical audio/in-DAW examples of spatial recordings done in studio of several musical instruments. By the end of this workshop, you will understand the process from start to finish, being able to successfully use Ambisonics microphones as additional tools for music production. “

POV: Points of View – VR Sci-fi movie (2021)

A Live Action Sci-fi Virtual Reality Series & Immersive Experience. A hyper-digital sci-fi virtual reality series immersed in a near future Los Angeles where personal data is the new currency and weaponized A.I. Police drones enforce the law. POV: Points Of View is a Sci-Fi VR Series & Installation developed to experience the systemic threat of bias in A.I, Artificial Intelligence. AI’s are machines that learn from US.

(Official website)

My role: sound design and spatial mixing (Ambisonics).

IMDB

Premiere on Tribeca Festival: https://tribecafilm.com/films/pov-points-of-view-2021

Alien Shelter – VR environment – Unity 3D (2020 / 2021)

This is a quarantine-psychological-relief virtual environment I created for my personal use.

Relaxing drones everywhere and a TV set on an alien planet. That’s it!

Since I was a kid, I always liked spending time in hiding or secret places. In the past years I built a few virtual hideouts. This one was made in 2020 and it has served me well during these pandemic times.

There’s something about being immerse, surrounded by drone sounds that I just love.

Custom Reaper/ TouchOSC – DAW controller template v. 0.61 (2021)

——– UPDATE (Dec 2021) : Current version HERE ———

🎄🖖🏽 Happy holidays, everyone! 🙂
Here’s my custom Reaper/ TouchOSC – DAW controller template (16:10 aspect ratio)
Download link: (template, Reaper OSC config, and PDF manual)

IMPORTANT: This template was made before the release of the new ultra powerful TouchOSC, so it was made for the version now know as TouchOSC mk1

This TouchOSC template was created to accommodate my own needs when working with REAPER in different workflows (editing, mixing and designing).

It’s not meant to replace keyboard and mouse actions, but to complement their functions and make prolonged editing and mixing work less tiring. It’s somewhat chaotic (I’m no graphics designer), but useful.

So, I’m sharing it here, hoping it can help you, too! =)

Buy me a coffee? ☕🤎

  • Bi-directional communication
  • Automatic naming of tracks
  • VU metering per track
  • Track, mixer and “MIDI controller” layouts
  • Track, transport, general, view, and item controls

In Vivo – Art exhibition by Caroline Mesquita (2020)

In Vivo is

“: (…) an installation composed of a large ‘mother cell’ and a film commissioned for the exhibition. The video resembles a scientific documentary as if we were observing situations under the microscope. ‘It is a ballad within the human body’, reveals Mesquita, ‘bringing together blood cells, bacteria, viruses and many other microorganisms in abstract and colourful landscapes ‘. “

Artist: Caroline Mesquita

My role: sound design

More info

IN PROTEST – VR film series (2020)

IN PROTEST is a project from GRX Immersive Labs and is being produced by a core team of Black immersive storytellers and creative professionals led by Alton Glass and Adam Davis-McGee.

My roles: sound design; spatial / Ambisonics mix.

The first 7 episodes are already available on Oculus TV: “First Response | IN PROTEST: Minneapolis & St. Paul”

Behind the scenes interview: https://www.oculus.com/blog/behind-the-scenes-of-in-protest-with-alton-glass-and-adam-davis-mcgee/

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