Ambisonic Spaces podcast (2022)

In this 14th episode of “Ambisonic Spaces“, I talk about an old interactive soundwalk project “Lock 1 Memories” (app for Android and iOS). #FieldRecording, #BinauralAudio and #SoundPreservation.
Thanks, David Woje, for the invitation! 🖖🏼

Exploseum sound installation, Binaural / Ambisonics (2022)

This is a binaural installation I presented at the Exploseum museum* in Bydgoszcz (Poland), using spatial audio to bring to life sounds of a possible past.

Voices, machinery, movement etc. are added to this now empty room which used to be part of a German Nazi explosives-making complex.

The installation was part of a larger project carried out by lecturers (Jędrzej Rochecki, Adam Mart and I) and students from Feliks Nowowiejski Academy of Music.

Here’s a reproduction of the installation, but as a 360 / VR video with Ambisonics audio.

* A a unique example of industrial architecture on a global scale, practically unchanged since World War II. The facilities adapted for tourist purposes are part of one of the largest armaments factories, in the past intended for military tasks of the Third Reich.

Trouble (2015)

Theatre performance/installation by Shannon Yee, produced by TheatreofplucK “(…)  that creatively brings to life the voices of queer people who lived through the 60s, 70s, 80s and 90s in Northern Ireland. A host of the provinces best loved actors from stage and screen give voice to the actual testimony of LGBTQ people who navigated The Troubles to live, love and build community here. This fascinating performance installation uncovers a hidden queer history that is in turn moving, defiant, funny and hard hitting”.

My role: sound designer/programmer. I was responsible for recording and editing the actor’s voices, for the music composition and for designing a local network playback system (using Max/MSP) that connected 13 machines (1 laptop controlling 12 tablets) to reproduce 12 different, but synchronized, movies and 24 independent audio channels.

Interesting review / further info.

trouble-gigapixel-scale-2_00x-gigapixel-scale-2_00x

Up the Hill (2015)

 

Up the Hill is a multichannel sound installation based on field recordings made at Cave Hill Country Park and created specifically for the Soundscape Park in Belfast (a small park, open to the public during weekdays, a “permanent interactive sound installation”, hosting a great number of works scheduled from 9 to 5PM).

Up the Hill is a “miniaturised version”, a glimpse of the experience one could have walking around the much larger environmental sound system of Cavehill.

Lock 1 Memories (2013)

 

Lock 1 memories is a GPS triggered soundwalk mobile application I’ve developed in 2013. It is available for Android and iOS platforms. It presents a semi-open interactive composition based on environmental sounds designed to share the author’s experience of place and trigger potential new insights on the listener about the Lagan Towpath area, around the weir near the Belfast Boat Club. This app-piece is part of a larger project called Belfast Soundwalks.

Sienkiewicz Pipes (2013)

Sienkiewicz Pipes is an environmental sound based immersive installation. The piece was inspired by a field recording made on Sienkiewicz Street  in the city of Poznan, Poland, in mid-2012.

Sound and light pulses are controlled by the user in a small room equipped with a quadraphonic sound system.

Sienkiewicz Pipes was presented twice. First at  ICMC conference 2013 in Perth (Australia) and, later, at SAE 2013 in Kent (UK).

http://www.gallerycentral.com.au/sienkiewicz-pipes-by-eduardo-patricio/

Click to access SAE2013-Programme.pdf

 

Up ↑