AES Fall 2020 Show (Workshop on spatial sound)

I’m running a workshop at the AES NY Show entitled: Simulating movement in spatial audio: sound object displacement techniques in Ambisonics Original 3D graphics on this presentation designed by Adriano Elias

Toward live recorded 6DoF audio – Unity and ZM-1 microphone arrays (2018)

6DoF (six-degrees-of-freedom) refers to the possibility of a rigid body (or a representational device of it) to move freely in three transitional and three rotational degrees. Designing sound for immersive VR 6DoF experiences is usually done by using mono or stereo sound artificially spatialised through software processing the seeks to replicate reverberation, diffusion and other acoustic behaviors….